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Re: Call-APPLE

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Old 26-11-2007, 01:32 PM   #1
Michael J. Mahon
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Re: Call-APPLE

bill.martens@gmail.com wrote:
> On Mar 21, 9:48 am, "Michael J. Mahon" <mjma...@aol.com> wrote:
>
>>Mark Percival wrote:
>>
>>>On Mar 20, 3:04 pm, "schmidtd" <schmi...@my-deja.com> wrote:

>>
>>>>On Mar 20, 3:03 pm, a...@hotmail.com wrote:> Something else I missed was ... who won the programming contest? Who

>>
>>>>>won all the prizes?

>>
>>>>Where can we see the entries?

>>
>>>>From the February 2007 Call APPLE:
>>>+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
>>>2006 Programming Contest Results

>>
>>>While registrations for the 2006 Programmin contest were numbered at
>>>several dozen, the number of entrants who completed their packages in
>>>time were sadly very low.

>>
>>>After review of the entries by A.P.P.L.E. Staff, only one was found
>>>valid.

>>
>>>1st Prize
>>>Our 2006 Winner and recipient of the CFFA Card and cash is Jean Marc
>>>Boutillon. His entry in the contest will be available as part of the
>>>next issue of Call-A.P.P.L.E. magazine and will be downloadable by our
>>>members.

>>
>>>2nd Prize
>>>No valid Entry

>>
>>>3rd Prize
>>>No valid Entry

>>
>>>Honorable Mention
>>>Mark Storks program, the Apple 1 emulator for the Apple II, although
>>>officially disqualified due to the program being a modification of
>>>another program as well as being developed outside the contest
>>>timeframe, still deserves mention. for his effort, he will recieve
>>>the Call-A.P.P.L.E. collection on DVD.

>>
>>>For those of you who participated, we thank you and wish you better
>>>luck next time. For those who did not complete their packages in
>>>time, we will run another contest later this year for the 2007 time
>>>frame
>>>+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=

>>
>>Hmmm.
>>
>>I'd say that the evidence confirms my opinion (stated when the contest
>>was announced) that the contest imposed too many restrictions for the
>>current state of the Apple II community.
>>
>>"Beggars can't be choosers."
>>
>>Perhaps "better luck next time" should be applied to the rulemakers. ;-)
>>
>>-michael
>>
>>NadaNet networking for Apple II computers!
>>Home page: http://members.aol.com/MJMahon/
>>
>>"The wastebasket is our most important design
>>tool--and it's seriously underused."

>
>
> You're right. I was hoping we would get some new direction with the
> Apple II series but it didnt pan out that way. Maybe next time


I hope so. I remain very supportive of efforts to increase the level
of participation and creation in the Apple II community. I think we
should encourage it in as many forms as possible, with as few limits
as possible.

For example, I (and I suspect many others) work on Apple projects as
time allows, which is highly variable depending on family committments,
etc., so any limitations on development timeframe (apart from being
"done by submisssion time", of course) is problematic.

Further, many developments of great utility are "derived works" based
on earlier software (ADTPro, for example) so this limitation is
unfortunate. (BTW, I note that the excellent work of Jean Marc
Boutillon also seems to be derived from Locksmith, but I may be
wrong.)

Finally, joint activites involving several people are to be encouraged,
not discouraged, so the "sole creator" limitation is a problem.

The "contest" and "winning" concepts are actually much less important
motivating factors than providing the encouragement of collective
acknowledgement, and I can't think of a more appropriate forum for
that acknowledgement than Call-A.P.P.L.E.

-michael

NadaNet networking for Apple II computers!
Home page: http://members.aol.com/MJMahon/

"The wastebasket is our most important design
tool--and it's seriously underused."
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Old 26-11-2007, 01:33 PM   #2
Deckard
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Re: Call-APPLE

> Further, many developments of great utility are "derived works" based
> on earlier software (ADTPro, for example) so this limitation is
> unfortunate. (BTW, I note that the excellent work of Jean Marc
> Boutillon also seems to be derived from Locksmith, but I may be
> wrong.)


Locksmith Fast Copy isn't 6-2 compliant, so it can't be used as a
basis for a .dsk creator tool.

Paul Guertin posted a source code one year ago in the
comp.emulators.apple2 group (about "Apple Games Disassembly Project",
READDAT2 -- Reads data field and denibblizes on the fly).

Fastdsk has the same visual aspect but isn't derived from Locksmith.

JM Boutillon

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Old 26-11-2007, 01:33 PM   #3
Michael J. Mahon
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Re: Call-APPLE

Deckard wrote:
>>Further, many developments of great utility are "derived works" based
>>on earlier software (ADTPro, for example) so this limitation is
>>unfortunate. (BTW, I note that the excellent work of Jean Marc
>>Boutillon also seems to be derived from Locksmith, but I may be
>>wrong.)

>
>
> Locksmith Fast Copy isn't 6-2 compliant, so it can't be used as a
> basis for a .dsk creator tool.


Right--I thought you were reading in "scrambled" mode and converting
afterward to the disk image. ;-)

> Paul Guertin posted a source code one year ago in the
> comp.emulators.apple2 group (about "Apple Games Disassembly Project",
> READDAT2 -- Reads data field and denibblizes on the fly).


I remember...

> Fastdsk has the same visual aspect but isn't derived from Locksmith.


I agree that the Locksmith screen display is pretty "natural" and
effective (and has been used by other programs).

My apologies for suggesting "derivation".

-michael

NadaNet networking for Apple II computers!
Home page: http://members.aol.com/MJMahon/

"The wastebasket is our most important design
tool--and it's seriously underused."
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