![]() |
|
|
#11 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
On Nov 29, 5:16 pm, David Schmenk <dschm...@YUCH.gmail.com> wrote:
> mdj wrote: > > [snip] > > >> We've learned a few things since then, but we've forgotten so much.. ;-) > > > Oh, I doubt it's possible to get more than a few percent improvement > > out of the interpreters execution speed. Certainly big chunks of the > > OS itself could do with an overhaul, but one of the advantages of > > going for the JVM approach would be building it from scratch to run > > under ProDOS (and possibly be able to relocate itself into the > > Auxiliary Language Card *hint hint*) > > There will probably be a 64K version and a 128k version, just like Apple > Pascal 1.3. For the 128K version, I'm planning on putting the bytecode > interpreter in the AUX language card and data in AUX mem. 6502 and > bytecode would go in main mem. This is somewhat backward from Apple > Pascal 1.3 where p-code went into AUX mem. I'm planning on doing a lot > more code swapping, so using main mem for methods seems like a good > idea. But I'm not fixed on the idea, as I'm going to implement the 64K > version first. Great minds... :-) > > I think the really interesting improvements would come from a runtime > > profiler/compiler that applied all the the feasible dynamic > > optimisations. > > > Matt > > I think it would be really interesting just to see it work ;-) For > Java, the bytecode interpreter is just a piece of the pie. The memory > manager/garbage collector probably has as much impact on performance. > Just a functional JVM is going to be a tight sqeeze, much less any > runtime hotspot optimizations. Although a method profiler might be > pretty easy and not take much space. A real class compiler for > bytecode->6502 shouldn't be too hard. There will be a fairly easy way > for native methods to interface to the runtime. At the moment I think > it will have to be position independent code, which is an interesting > exercise on a 6502. Yeah. I'm interested to see how you manage the heap - with so little space it could potentially thrash really badly. The p-system got around this problem by 'disposing' the dispose procedure and simply having a stack instead, but for Java that's not an option. Matt |
|
|
|
#12 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
On Nov 29, 2:54 am, mdj <mdj....@gmail.com> wrote:
> On Nov 29, 5:16 pm, David Schmenk <dschm...@YUCH.gmail.com> wrote: > > > > > mdj wrote: > > > [snip] > > > >> We've learned a few things since then, but we've forgotten so much.. ;-) > > > > Oh, I doubt it's possible to get more than a few percent improvement > > > out of the interpreters execution speed. Certainly big chunks of the > > > OS itself could do with an overhaul, but one of the advantages of > > > going for the JVM approach would be building it from scratch to run > > > under ProDOS (and possibly be able to relocate itself into the > > > Auxiliary Language Card *hint hint*) > > > There will probably be a 64K version and a 128k version, just like Apple > > Pascal 1.3. For the 128K version, I'm planning on putting the bytecode > > interpreter in the AUX language card and data in AUX mem. 6502 and > > bytecode would go in main mem. This is somewhat backward from Apple > > Pascal 1.3 where p-code went into AUX mem. I'm planning on doing a lot > > more code swapping, so using main mem for methods seems like a good > > idea. But I'm not fixed on the idea, as I'm going to implement the 64K > > version first. > > Great minds... :-) > > > > > > I think the really interesting improvements would come from a runtime > > > profiler/compiler that applied all the the feasible dynamic > > > optimisations. > > > > Matt > > > I think it would be really interesting just to see it work ;-) For > > Java, the bytecode interpreter is just a piece of the pie. The memory > > manager/garbage collector probably has as much impact on performance. > > Just a functional JVM is going to be a tight sqeeze, much less any > > runtime hotspot optimizations. Although a method profiler might be > > pretty easy and not take much space. A real class compiler for > > bytecode->6502 shouldn't be too hard. There will be a fairly easy way > > for native methods to interface to the runtime. At the moment I think > > it will have to be position independent code, which is an interesting > > exercise on a 6502. > > Yeah. I'm interested to see how you manage the heap - with so little > space it could potentially thrash really badly. The p-system got > around this problem by 'disposing' the dispose procedure and simply > having a stack instead, but for Java that's not an option. Umm - you mean for Apple Pascal (and versions before UCSD IV.0) right? I'm pretty sure IV.0 and up had a real heap. You are probably talking MARK and RELEASE? IV.0 had new and dispose. I run IV.0 on a TI-99, which had a lot less space than an Apple (of any variety). Yes, it does a lot of segment loading when running the compiler, for example... |
|
|
|
#13 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
On Nov 29, 6:04 pm, "winston19842...@yahoo.com"
<winston19842...@yahoo.com> wrote: > On Nov 29, 2:54 am, mdj <mdj....@gmail.com> wrote: > > > > > On Nov 29, 5:16 pm, David Schmenk <dschm...@YUCH.gmail.com> wrote: > > > > mdj wrote: > > > > [snip] > > > > >> We've learned a few things since then, but we've forgotten so much.. ;-) > > > > > Oh, I doubt it's possible to get more than a few percent improvement > > > > out of the interpreters execution speed. Certainly big chunks of the > > > > OS itself could do with an overhaul, but one of the advantages of > > > > going for the JVM approach would be building it from scratch to run > > > > under ProDOS (and possibly be able to relocate itself into the > > > > Auxiliary Language Card *hint hint*) > > > > There will probably be a 64K version and a 128k version, just like Apple > > > Pascal 1.3. For the 128K version, I'm planning on putting the bytecode > > > interpreter in the AUX language card and data in AUX mem. 6502 and > > > bytecode would go in main mem. This is somewhat backward from Apple > > > Pascal 1.3 where p-code went into AUX mem. I'm planning on doing a lot > > > more code swapping, so using main mem for methods seems like a good > > > idea. But I'm not fixed on the idea, as I'm going to implement the 64K > > > version first. > > > Great minds... :-) > > > > > I think the really interesting improvements would come from a runtime > > > > profiler/compiler that applied all the the feasible dynamic > > > > optimisations. > > > > > Matt > > > > I think it would be really interesting just to see it work ;-) For > > > Java, the bytecode interpreter is just a piece of the pie. The memory > > > manager/garbage collector probably has as much impact on performance. > > > Just a functional JVM is going to be a tight sqeeze, much less any > > > runtime hotspot optimizations. Although a method profiler might be > > > pretty easy and not take much space. A real class compiler for > > > bytecode->6502 shouldn't be too hard. There will be a fairly easy way > > > for native methods to interface to the runtime. At the moment I think > > > it will have to be position independent code, which is an interesting > > > exercise on a 6502. > > > Yeah. I'm interested to see how you manage the heap - with so little > > space it could potentially thrash really badly. The p-system got > > around this problem by 'disposing' the dispose procedure and simply > > having a stack instead, but for Java that's not an option. > > Umm - you mean for Apple Pascal (and versions before UCSD IV.0) right? > > I'm pretty sure IV.0 and up had a real heap. You are probably talking > MARK and RELEASE? IV.0 had new and dispose. Yes, that's what I meant. It was frustrating when writing more sophisticated applications - on more than one occasion I cobbled together my own garbage collection regime. > I run IV.0 on a TI-99, which had a lot less space than an Apple (of > any variety). Yes, it does a lot of segment loading when running the > compiler, for example... I don't have any experience with IV.0, since Apple Pascal stopped at UCSD II, unfortunately. Matt |
|
|
|
#14 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
In article <e32c8459-af7c-49e0-81d7-f267535113fa@i29g2000prf.googlegroups.com>,
winston19842005@yahoo.com <winston19842005@yahoo.com> wrote: > >Umm - you mean for Apple Pascal (and versions before UCSD IV.0) right? > >I'm pretty sure IV.0 and up had a real heap. You are probably talking >MARK and RELEASE? IV.0 had new and dispose. Earlier versions of UCSD actually had NEW as well, so the family of dynamic memory allocation functions were NEW, MARK and RELEASE. Early versions of C took a similar approach - instead of malloc() and free() it used brk() and sbrk(). The approach was the same: a "stack-based heap" where you could free only the most recently allocated memory blocks. Turbo Pascal 1.0 had only new/mark/release, but version 2.0 added a dispose function. -- ---------------------------------------------------------------- Paul Schlyter, Grev Turegatan 40, SE-114 38 Stockholm, SWEDEN e-mail: pausch at stockholm dot bostream dot se WWW: http://stjarnhimlen.se/ |
|
|
|
#15 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
In article <889fa671-354d-433e-a2fe-c0c9f3d79b1b@s19g2000prg.googlegroups.com>,
mdj <mdj.mdj@gmail.com> wrote: >On Nov 29, 5:16 pm, David Schmenk <dschm...@YUCH.gmail.com> wrote: >> mdj wrote: >> >> [snip] >> >> >> We've learned a few things since then, but we've forgotten so much.. ;-) >> >> > Oh, I doubt it's possible to get more than a few percent improvement >> > out of the interpreters execution speed. Certainly big chunks of the >> > OS itself could do with an overhaul, but one of the advantages of >> > going for the JVM approach would be building it from scratch to run >> > under ProDOS (and possibly be able to relocate itself into the >> > Auxiliary Language Card *hint hint*) >> >> There will probably be a 64K version and a 128k version, just like Apple >> Pascal 1.3. For the 128K version, I'm planning on putting the bytecode >> interpreter in the AUX language card and data in AUX mem. 6502 and >> bytecode would go in main mem. This is somewhat backward from Apple >> Pascal 1.3 where p-code went into AUX mem. I'm planning on doing a lot >> more code swapping, so using main mem for methods seems like a good >> idea. But I'm not fixed on the idea, as I'm going to implement the 64K >> version first. > >Great minds... :-) > >> > I think the really interesting improvements would come from a runtime >> > profiler/compiler that applied all the the feasible dynamic >> > optimisations. >> >> > Matt >> >> I think it would be really interesting just to see it work ;-) For >> Java, the bytecode interpreter is just a piece of the pie. The memory >> manager/garbage collector probably has as much impact on performance. >> Just a functional JVM is going to be a tight sqeeze, much less any >> runtime hotspot optimizations. Although a method profiler might be >> pretty easy and not take much space. A real class compiler for >> bytecode->6502 shouldn't be too hard. There will be a fairly easy way >> for native methods to interface to the runtime. At the moment I think >> it will have to be position independent code, which is an interesting >> exercise on a 6502. > >Yeah. I'm interested to see how you manage the heap - with so little >space it could potentially thrash really badly. The p-system got >around this problem by 'disposing' the dispose procedure and simply >having a stack instead, but for Java that's not an option. One option in Java is to *never* release allocated memory blocks. Most versions of javacard takes this approach. So if you write software in Java for the javacard environment, you'll have to think very carefully before allocating anything, or else you may soon run out of memory! (javacard is an interpreter for a subset of Java intended to run on smartcards, i.e. small chips embedded into credit card size cards. The chip doesn't have any power source of its own but gets powered only when inserted in a card reader. The java classes in this environment will have a lifetime equal to the lifetime of the card) >Matt -- ---------------------------------------------------------------- Paul Schlyter, Grev Turegatan 40, SE-114 38 Stockholm, SWEDEN e-mail: pausch at stockholm dot bostream dot se WWW: http://stjarnhimlen.se/ |
|
|
|
#16 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
In article <e32c8459-af7c-49e0-81d7-f267535113fa@i29g2000prf.googlegroups.com>,
winston19842005@yahoo.com <winston19842005@yahoo.com> wrote: > >Umm - you mean for Apple Pascal (and versions before UCSD IV.0) right? > >I'm pretty sure IV.0 and up had a real heap. You are probably talking >MARK and RELEASE? IV.0 had new and dispose. Earlier versions of UCSD actually had NEW as well, so the family of dynamic memory allocation functions were NEW, MARK and RELEASE. Early versions of C took a similar approach - instead of malloc() and free() it used brk() and sbrk(). The approach was the same: a "stack-based heap" where you could free only the most recently allocated memory blocks. Turbo Pascal 1.0 had only new/mark/release, but version 2.0 added a dispose function. -- ---------------------------------------------------------------- Paul Schlyter, Grev Turegatan 40, SE-114 38 Stockholm, SWEDEN e-mail: pausch at stockholm dot bostream dot se WWW: http://stjarnhimlen.se/ |
|
|
|
#17 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
Paul Schlyter wrote:
[snip] >> Yeah. I'm interested to see how you manage the heap - with so little >> space it could potentially thrash really badly. The p-system got >> around this problem by 'disposing' the dispose procedure and simply >> having a stack instead, but for Java that's not an option. > > One option in Java is to *never* release allocated memory blocks. > Most versions of javacard takes this approach. So if you write > software in Java for the javacard environment, you'll have to > think very carefully before allocating anything, or else you may > soon run out of memory! > > (javacard is an interpreter for a subset of Java intended to run > on smartcards, i.e. small chips embedded into credit card size > cards. The chip doesn't have any power source of its own but gets > powered only when inserted in a card reader. The java classes in > this environment will have a lifetime equal to the lifetime of the > card) > >> Matt > > I think an extremely simplistic memory manager would make the environment a little too restrictive. I currently have a reference counted handle based manager with compaction and optional swapping to file (not quite figured out). A trade-off from a simple malloc/free implementation and a full mark and sweep garbage collector. I hope it works well because implementing another memory manager in assembly would suck. I wanted a way to swap memory to a file to give the environment the ability to run a decently sized (relatively speaking) app. The issue with a handle based approach is that the handle table itself takes up a some space. Finding the right size for the table will take some time. Dave... |
|
|
|
#18 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
In article <e32c8459-af7c-49e0-81d7-f267535113fa@i29g2000prf.googlegroups.com>,
winston19842005@yahoo.com <winston19842005@yahoo.com> wrote: > >Umm - you mean for Apple Pascal (and versions before UCSD IV.0) right? > >I'm pretty sure IV.0 and up had a real heap. You are probably talking >MARK and RELEASE? IV.0 had new and dispose. Earlier versions of UCSD actually had NEW as well, so the family of dynamic memory allocation functions were NEW, MARK and RELEASE. Early versions of C took a similar approach - instead of malloc() and free() it used brk() and sbrk(). The approach was the same: a "stack-based heap" where you could free only the most recently allocated memory blocks. Turbo Pascal 1.0 had only new/mark/release, but version 2.0 added a dispose function. -- ---------------------------------------------------------------- Paul Schlyter, Grev Turegatan 40, SE-114 38 Stockholm, SWEDEN e-mail: pausch at stockholm dot bostream dot se WWW: http://stjarnhimlen.se/ |
|
|
|
#19 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
In article <889fa671-354d-433e-a2fe-c0c9f3d79b1b@s19g2000prg.googlegroups.com>,
mdj <mdj.mdj@gmail.com> wrote: >On Nov 29, 5:16 pm, David Schmenk <dschm...@YUCH.gmail.com> wrote: >> mdj wrote: >> >> [snip] >> >> >> We've learned a few things since then, but we've forgotten so much.. ;-) >> >> > Oh, I doubt it's possible to get more than a few percent improvement >> > out of the interpreters execution speed. Certainly big chunks of the >> > OS itself could do with an overhaul, but one of the advantages of >> > going for the JVM approach would be building it from scratch to run >> > under ProDOS (and possibly be able to relocate itself into the >> > Auxiliary Language Card *hint hint*) >> >> There will probably be a 64K version and a 128k version, just like Apple >> Pascal 1.3. For the 128K version, I'm planning on putting the bytecode >> interpreter in the AUX language card and data in AUX mem. 6502 and >> bytecode would go in main mem. This is somewhat backward from Apple >> Pascal 1.3 where p-code went into AUX mem. I'm planning on doing a lot >> more code swapping, so using main mem for methods seems like a good >> idea. But I'm not fixed on the idea, as I'm going to implement the 64K >> version first. > >Great minds... :-) > >> > I think the really interesting improvements would come from a runtime >> > profiler/compiler that applied all the the feasible dynamic >> > optimisations. >> >> > Matt >> >> I think it would be really interesting just to see it work ;-) For >> Java, the bytecode interpreter is just a piece of the pie. The memory >> manager/garbage collector probably has as much impact on performance. >> Just a functional JVM is going to be a tight sqeeze, much less any >> runtime hotspot optimizations. Although a method profiler might be >> pretty easy and not take much space. A real class compiler for >> bytecode->6502 shouldn't be too hard. There will be a fairly easy way >> for native methods to interface to the runtime. At the moment I think >> it will have to be position independent code, which is an interesting >> exercise on a 6502. > >Yeah. I'm interested to see how you manage the heap - with so little >space it could potentially thrash really badly. The p-system got >around this problem by 'disposing' the dispose procedure and simply >having a stack instead, but for Java that's not an option. One option in Java is to *never* release allocated memory blocks. Most versions of javacard takes this approach. So if you write software in Java for the javacard environment, you'll have to think very carefully before allocating anything, or else you may soon run out of memory! (javacard is an interpreter for a subset of Java intended to run on smartcards, i.e. small chips embedded into credit card size cards. The chip doesn't have any power source of its own but gets powered only when inserted in a card reader. The java classes in this environment will have a lifetime equal to the lifetime of the card) >Matt -- ---------------------------------------------------------------- Paul Schlyter, Grev Turegatan 40, SE-114 38 Stockholm, SWEDEN e-mail: pausch at stockholm dot bostream dot se WWW: http://stjarnhimlen.se/ |
|
|
|
#20 |
|
Guest
Posts: n/a
|
Re: P-Source: A Guide to the Apple Pascal System
On Nov 27, 12:38 am, David Schmenk <dschm...@YUCH.gmail.com> wrote:
> As soon as I finish working out some issues with the garbage > collector (I don't like automatic garbage collectors) I should have > something to try out. I assume you've studied NanoVM. That takes a lot of liberties that work great on a small machine but wouldn't (or couldn't) work well on a larger machine. The way he uses the high bit of an integer or object reference to indicate whether it needs to be collected is both ingenoius and perhaps dangerous. You then have only 15 bit integers instead of 16 bit integers and that can lead to buggy code. To me the huge elephant in the room is not the VM or the garbage collector, but rather the class libraries. Java developers are used to a lot of baked-in classes and methods and it's going to frustrate them if you only have a small subset, such as that offered by NanoVM. I don't think a discussion of performance of this Java dialect against Apple Pascal is particularly relevant. I don't see these as competitors. There are very few Apple Pascal developers left, based on my unscientific observation from the newsgroups. And the number of people who really want to play with Java on the Apple II may also be small. Many Apple II fans grew up before the days of OOP coding and they probably wouldn't see much reason to use Java. But I don't want to be pessimistic because I share your enthusiasm in the final project. It would be sweet, and almost a sin against nature to take a super modern language and back-port it to work on a machine that wasn't even sold any more before the first discussions of Java ever showed up in its earliest form. There's also a little bit of "take that, Mac" payback involved here :-) Eric |
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|