![]() |
|
|
#1 |
|
Support Staff
![]() |
Ok ok.... this is the game that kicks ur AS*
The Game is Called "Survial Game" This is a 19 KB HTML game made out of java script that runs in your web browser. The instruction is given in the game. Still i would like to say about it.. You have to click and drag the RED Box at the center.. once u drag, all the other Blue blocks starts to move. Your objective is to make sure u wont touch either the moving blue blocks or the Black Border... The longest u survive, u r great! In the game, it says if u survive for 18 seconds, "You are playing brilliantly!" As time flows, the speed of the moving boxes will increase! Get set and show ur GUTS! I've Attached the Game Play and POST the screen shot of ur records. My Personal Record is 23.218 seconds! ![]()
__________________
Fly on the wings of eagle today, coz the wind may not blow tomorrow!! My Blog: http://santhosh.pcchitchat.com |
|
|
|
|
|
#2 |
|
Founder
![]() Join Date: Nov 2005
Location: The Last City Zion!
Posts: 2,685
Thanks: 228
Thanked 230 Times in 191 Posts
Rep Power: 53
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Its Show Time (Show off ur GUTS, with this game)
23 seconds.. Gosh, I'm unable to cross even the 10 seconds barrier!
|
|
|
|
|
|
#3 |
|
Support Staff
![]() |
Re: Its Show Time (Show off ur GUTS, with this game)
|
|
|
|
|
|
#4 |
|
Senior Member (500+)
|
Re: Its Show Time (Show off ur GUTS, with this game)
strider have a good mouse, btw i could make 3 days i swear , by changing the score by 3 days simply using photoshop or acdsee 8....heheheee
__________________
*DISCLAIMER* Everything I post is an order from a little guy in my head.I DONT take the responsability of what he does or says.The name of the little guy is Perfect Hacker MY blog |
|
|
|
|
|
#5 |
|
ƒ(ψ)=ΘΊΧφ
![]() |
Re: Its Show Time (Show off ur GUTS, with this game)
a simple javascript change will make u live as long as u like
![]()
__________________
Please don't click here |
|
|
|
|
|
#6 |
|
Senior Member (500+)
|
Re: Its Show Time (Show off ur GUTS, with this game)
well it's easy strider all the blue baxes r moving on the same direction every time u play, first go down wait a bit then go to the up-left corner stay ther. now u got exactly 10.995 sec.
|
|
|
|
|
|
#7 |
|
Senior Member (500+)
|
hw didnt tht came to my mind.....hmmmm i need to sleep.......i spleep 4 hrs a day
changed see hw (in red color) Code:
<HTML><HEAD><TITLE>NC Desis - Serving Indians and Indian Community in Raleigh, Cary, RTP, Durham and Charlotte</TITLE>
<META http-equiv=Content-Type content="text/html; charset=windows-1252">
<SCRIPT language=JavaScript type=text/javascript>
isNS4 = (document.layers) ? true : false;
isIE4 = (document.all && !document.getElementById) ? true : false;
isIE5 = (document.all && document.getElementById) ? true : false;
isNS6 = (!document.all && document.getElementById) ? true : false;
var curX, curY, curX2, curY2, boxX, boxY, moving=0, touch=0;
var gametime=0, started=0, speed;
var starttime, endtime, finaltime=0; //pass finaltime to popup window to ask for initials
var enemyxdir = new Array(1,1,1,1);
var enemyydir = new Array(1,1,1,1);
if (isNS4 || isNS6){
document.captureEvents(Event.MOUSEUP|Event.MOUSEDOWN|Event.MOUSEMOVE);
}
document.onmousedown = start;
document.onmousemove = checkLocation;
document.onmouseup = stop;
function startclock() {var today = new Date(); starttime = today.getTime();}
function endclock() {var today = new Date(); endtime = today.getTime();}
function calctime() {var time = (endtime - starttime - 0)/1000; return time;}
function giveposX(divname) {
if (isNS4) var posLeft = document.layers[divname].left;
else if (isIE4 || isIE5) var posLeft = document.all(divname).style.pixelLeft;
else if (isNS6) var posLeft = parseInt(document.getElementById(divname).style.left + "");
return posLeft;
}
function giveposY(divname) {
if (isNS4) var posTop = document.layers[divname].top;
else if (isIE4 || isIE5) var posTop = document.all(divname).style.pixelTop;
else if (isNS6) var posTop = parseInt(document.getElementById(divname).style.top + "");
return posTop;
}
function setposX(divname, xpos) {
if (isNS4) document.layers[divname].left = xpos;
else if (isIE4 || isIE5) document.all(divname).style.pixelLeft = xpos;
else if (isNS6) document.getElementById(divname).style.left = xpos;
}
function setposY(divname, ypos) {
if (isNS4) document.layers[divname].top = ypos;
else if (isIE4 || isIE5) document.all(divname).style.pixelTop = ypos;
else if (isNS6) document.getElementById(divname).style.top = ypos;
}
function givesize(divname, dimension) {
var divsize = 0;
if (dimension == 'y') {
if (isNS4) divsize = document.layers[divname].clip.height;
else if (isIE4 || isIE5) divsize = document.all(divname).style.pixelHeight;
else if (isNS6) divsize = parseInt(document.getElementById(divname).style.height + "");
}
else if (dimension == 'x') {
if (isNS4) divsize = document.layers[divname].clip.width;
else if (isIE4 || isIE5) divsize = document.all(divname).style.pixelWidth;
else if (isNS6) divsize = parseInt(document.getElementById(divname).style.width + "");
}
return divsize;
}
// check to see if 'box' is touching 'enemy1'
function checktouching(num) {
var enemy = "enemy" + num + ""
var difX = giveposX('box') - giveposX(enemy) - 0; // -0 converts to integer
var difY = giveposY('box') - giveposY(enemy) - 0;
// set touch = 1 if it is touching an enemy
if (difX > (-1 * givesize('box', 'x')) && difX < givesize(enemy, 'x') && difY > (-1 * givesize('box', 'y')) && difY < givesize(enemy, 'y')) {
touch = 1;
}
else touch = 0;
}
function movenemy(num,step_x,step_y){
var enemy = "enemy" + num + ""
var enemyx = givesize(enemy, 'x');
var enemyy = givesize(enemy, 'y');
if (giveposX(enemy) >= (450 - enemyx) || giveposX(enemy) <= 0) {
enemyxdir[num] = -1 * enemyxdir[num];
}
if (giveposY(enemy) >= (450 - enemyy) || giveposY(enemy) <= 0) {
enemyydir[num] = -1 * enemyydir[num];
}
var newposx = giveposX(enemy) + (step_x*enemyxdir[num]) + 0;
var newposy = giveposY(enemy) + (step_y*enemyydir[num]) + 0;
setposX(enemy, newposx);
setposY(enemy, newposy);
checktouching(num + "");
if (touch == 1) {
stop(); reset();
}
}
function movenemies() {
gametime = gametime + 1 //change 1 by 0
if (gametime >= 0 && gametime < 100) speed = 80;
else if (gametime >= 100 && gametime < 200) speed = 60;
else if (gametime >= 200 && gametime < 300) speed = 40;
else if (gametime >= 300 && gametime < 400) speed = 30;
else if (gametime >= 400 && gametime < 500) speed = 20;
else speed = 10;
// window.status = "speed: " + speed + " gametime: " + gametime;
movenemy(0,-10,12);
movenemy(1,-12,-20);
movenemy(2,15,-13);
movenemy(3,17,11);
setTimeout(movenemies,speed);
}
function start(e) {
if (started == 0) { movenemies(); startclock(); started = 1; }
curX = (isNS4 || isNS6) ? e.pageX : window.event.x ;
curY = (isNS4 || isNS6) ? e.pageY : window.event.y ;
curX2 = eval(curX - 40);
curY2 = eval(curY - 40);
boxX = eval(curX - 20);
boxY = eval(curY - 20);
var boxleft = giveposX('box');
var boxtop = giveposY('box');
if (curX > boxleft && curX2 < boxleft && curY > boxtop && curY2 < boxtop) {
moving = 1;
setposX('box', boxX);
setposY('box', boxY);
if (isNS4 || isNS6){
document.captureEvents(Event.MOUSEMOVE);
}
}
}
function stop(e){
moving=0;
if (isNS4 || isNS6){
document.releaseEvents(Event.MOUSEMOVE);
}
}
function reset(e){
endclock();
moving=0;
if (isNS4 || isNS6){
document.releaseEvents(Event.MOUSEMOVE);
}
if (finaltime == 0) {
finaltime = calctime();
window.alert('You survived ' + finaltime + ' seconds !');
// var entername = window.confirm('Enter your name?');
// if (entername) {
// window.open("?" + finaltime,'winwin','width=300,height=500,left=40,top=40,status=1,resizable');
// document.location.reload();
// }
// else document.location.reload();
document.location.reload();
}
}
function checkLocation(e){
curX = (isNS4 || isNS6) ? e.pageX : window.event.x ;
curY = (isNS4 || isNS6) ? e.pageY : window.event.y ;
boxX = eval(curX - 20);
boxY = eval(curY - 20);
checktouching('1');
if (moving == 1 && touch == 0){
setposX('box',boxX);
setposY('box',boxY);
if (curY > 69 && curX > 69 && curY < 381 && curX < 381) return false;
else stop(); reset();
}
else if (touch == 1){
stop(); reset();
}
}
</SCRIPT>
</HEAD>
<BODY text=#000000 bgColor=#ffffff leftMargin=0 topMargin=0 marginwidth="0" marginheight="0" background="Images/back.jpg" text="#000000">
<DIV id=box
style="LEFT: 205px; WIDTH: 40px; POSITION: absolute; TOP: 205px; HEIGHT: 40px; BACKGROUND-COLOR: #990000; layer-background-color: #990000">
<TABLE height=40 width=40>
<TBODY>
<TR>
<TD> </TD></TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy0
style="LEFT: 270px; WIDTH: 60px; POSITION: absolute; TOP: 60px; HEIGHT: 50px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=50 width=60>
<TBODY>
<TR>
<TD> </TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy1
style="LEFT: 300px; WIDTH: 100px; POSITION: absolute; TOP: 330px; HEIGHT: 20px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=20 width=100>
<TBODY>
<TR>
<TD> </TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy2
style="LEFT: 70px; WIDTH: 30px; POSITION: absolute; TOP: 320px; HEIGHT: 60px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=60 width=30>
<TBODY>
<TR>
<TD> </TD></TR></TBODY></TABLE></DIV>
<DIV id=enemy3
style="LEFT: 70px; WIDTH: 60px; POSITION: absolute; TOP: 70px; HEIGHT: 60px; BACKGROUND-COLOR: #000099; layer-background-color: #000099">
<TABLE height=60 width=60>
<TBODY>
<TR>
<TD> </TD></TR></TBODY></TABLE></DIV>
<TABLE cellSpacing=0 cellPadding=0 border=0><!-- row 1 --> <TBODY>
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 2 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 3 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 4 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 5 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 6 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 7 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 8 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD></TR><!-- row 9 -->
<TR>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR></TBODY></TABLE></TD>
<TD width=50 bgColor=#000000 height=50>
<TABLE>
<TBODY>
<TR>
<TD></TD></TR>
</TBODY>
</TABLE>
</TD>
</TR>
</TBODY>
</TABLE>
<BR>Click and hold the red square.
<br>Now, move it so that you neither touch the walls nor get hit by any of the blue blocks
<p>If you make it to 18 seconds, you are doing brilliantly!</p>
</BODY>
</HTML>
econds, you are doing brilliantly!</p>
</BODY>
</HTML>
ot it from!<B></p>
</BODY>
</HTML>
Last edited by The Chosen One; 15-11-2007 at 09:14 PM. |
|
|
|
|
|
#8 |
|
Support Staff
![]() |
Re: Its Show Time (Show off ur GUTS, with this game)
|
|
|
|
|
|
#9 |
|
Hardware Support
![]() |
Re: Its Show Time (Show off ur GUTS, with this game)
How do I post images, I got 40 secs on my 15 th shot
Last edited by Chef; 10-01-2008 at 02:46 PM. |
|
|
|
|
|
#10 | |
|
Founder
![]() Join Date: Nov 2005
Location: The Last City Zion!
Posts: 2,685
Thanks: 228
Thanked 230 Times in 191 Posts
Rep Power: 53
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Its Show Time (Show off ur GUTS, with this game)
Quote:
attach it in the new reply page or upload it in to our Image gallery (http://www.techtalkz.com/gallery/) or upload to any free image hosting sites like imageshack.us |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|