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#1 |
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Guest
Posts: n/a
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Crash of expression Blend march preview
Hi all
If I past the following code into expression blend and view the model in the designer and hover with the mouse over the model (is very small), Expression Blend just crashes. Visual Studio handels the code. <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="WpfApplication1.Window1" x:Name="Window" Title="Window1" Width="640" Height="480"> <Window.Resources> <ModelVisual3D x:Key="Justierring"> <ModelVisual3D.Transform> <MatrixTransform3D Matrix="1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 "/> </ModelVisual3D.Transform> <ModelVisual3D.Children> <ModelVisual3D> <ModelVisual3D.Transform> <MatrixTransform3D Matrix="-0.000000 0.226766 -0.973949 0.000000 0.000000 -0.973949 -0.226766 0.000000 -1.000000 -0.000000 0.000000 0.000000 0.026000 0.006000 0.022000 1.000000 "/> </ModelVisual3D.Transform> <ModelVisual3D.Children/> </ModelVisual3D> <ModelVisual3D> <ModelVisual3D.Transform> <MatrixTransform3D Matrix="-0.873884 -0.000000 0.486134 0.000000 -0.486134 -0.000000 -0.873884 0.000000 0.000000 -1.000000 -0.000000 0.000000 -0.021900 0.013300 -0.000000 1.000000 "/> </ModelVisual3D.Transform> <ModelVisual3D.Content> <Model3DGroup> <Model3DGroup.Children> <GeometryModel3D> <GeometryModel3D.Material> <MaterialGroup> <DiffuseMaterial> <DiffuseMaterial.Brush> <SolidColorBrush Color="#999999" Opacity="1.000000"/> </DiffuseMaterial.Brush> </DiffuseMaterial> <SpecularMaterial SpecularPower="0.600000"> <SpecularMaterial.Brush> <SolidColorBrush Color="#606060" Opacity="1.000000"/> </SpecularMaterial.Brush> </SpecularMaterial> </MaterialGroup> </GeometryModel3D.Material> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="0.000400,0.002544,-0.002000 0.000400,-0.002544,-0.002000 0.000400,0.002619,-0.001150 0.000400,-0.002619,-0.001150 " Normals="-1.000000,0.000000,0.000000 -1.000000,0.000000,0.000000 -1.000000,0.000000,0.000000 -1.000000,0.000000,0.000000 " TriangleIndices="0,1,2 3,2,1 "/> </GeometryModel3D.Geometry> </GeometryModel3D> <GeometryModel3D> <GeometryModel3D.Material> <MaterialGroup> <DiffuseMaterial> <DiffuseMaterial.Brush> <SolidColorBrush Color="#999999" Opacity="1.000000"/> </DiffuseMaterial.Brush> </DiffuseMaterial> <SpecularMaterial SpecularPower="0.600000"> <SpecularMaterial.Brush> <SolidColorBrush Color="#606060" Opacity="1.000000"/> </SpecularMaterial.Brush> </SpecularMaterial> </MaterialGroup> </GeometryModel3D.Material> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="-0.000400,0.002544,-0.002000 -0.000400,-0.002544,-0.002000 -0.000573,-0.002510,-0.002000 -0.000400,0.002544,-0.002000 -0.000573,-0.002510,-0.002000 -0.000573,0.002510,-0.002000 -0.001288,-0.002230,-0.002000 -0.001288,0.002230,-0.002000 -0.001888,-0.001751,-0.002000 -0.001888,0.001751,-0.002000 -0.002320,-0.001117,-0.002000 -0.002320,0.001117,-0.002000 -0.002546,-0.000384,-0.002000 -0.002546,0.000384,-0.002000 " Normals="0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 0.000000,0.000000,-1.000000 " TriangleIndices="0,1,2 3,4,5 6,5,4 5,6,7 8,7,6 7,8,9 10,9,8 9,10,11 12,11,10 11,12,13 "/> </GeometryModel3D.Geometry> </GeometryModel3D> </Model3DGroup.Children> </Model3DGroup> </ModelVisual3D.Content> <ModelVisual3D.Children/> </ModelVisual3D> </ModelVisual3D.Children> </ModelVisual3D> </Window.Resources> <Grid x:Name="LayoutRoot"> <Viewport3D xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Viewport3D.Camera> <OrthographicCamera Position="0.155699,0.187004,0.101166" LookDirection="-0.577382,-0.577288,-0.577382" UpDirection="-0.408204,0.816541,-0.408204" NearPlaneDistance="0.137768" FarPlaneDistance="0.413304" Width="0.275536"/> </Viewport3D.Camera> <Viewport3D.Children> <ModelVisual3D> <ModelVisual3D.Children> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <Model3DGroup.Children> <AmbientLight Color="#303030"/> <DirectionalLight Color="#FF555555" Direction="0.250000,-0.250000,-0.750000"/> </Model3DGroup.Children> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> <StaticResource ResourceKey="Justierring"/> </ModelVisual3D.Children> </ModelVisual3D> </Viewport3D.Children> </Viewport3D> </Grid> </Window> -- Cheers Paul |
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#2 |
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Guest
Posts: n/a
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Re: Crash of expression Blend march preview
Hi there, just tried it on my laptop, it worked fine even on hover..
I've got the same version of you, Blend 2.5 March 2008. Cheers |
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